I want to stop player's act(move, sit, crouch, shoot & Etc...) in minigame by active button(event)
i thought change timescale, but i heard that lowest timescale is 0.2
so im think about alternative plan, using No Move Player type(I know that player just cant move, so i said alternative) and i tried eventing like this
1.Brick_Set
2.Brick_Pause
Brick_set
onminigamejoin > player > modvariable > pause / set / 1
onminigamereset > player > modvariable > pause / set / 1
onVariabletrue > player > changedatablock > nomoveplayer
Brick_pause
onactive > brick_set > ifvalue / <var:pl:pause> / == / 1 [2 2]
or
onactive > brick_set > ifvariable / pause / == / 1
but it affect to only actived player, not all player in minigame.
what's the problem.? (Yes i know im noob, so plz Advice to me, thanks)