Author Topic: Brian Smith's Infection [V3]  (Read 3737 times)


I want terrain generator

It broke the zombies aren't spawning.

Trying to figure out why the zombies dont respawn all the time.

I think I'm going to rewrite the system to use more of a director system.

Is this part of that NPC project we were starting on and then never really did anything?

Is this part of that NPC project we were starting on and then never really did anything?
no i worked on that too.

Yes pls mr sir

Do you have steam? I'd like to discuss this with you.

Do you have steam? I'd like to discuss this with you.
the question is do you have a steam :O

no i worked on that too.
Upload to the Bitbucket so I can help out


I got some stuff done
wrote the director system and got it working
but my forget tittiy monday schedules wont work.
and my entire script is just god damn broken and I have to call ZombieDirector::onTick(ZombieDirector); not just ZombieDirector.onTick(); because blockland is smoking hard crack.



I'm out.
lol
this is probably going to be temporary as i really just need a reason for people to want to stay while new maps and stuff are being developed.

lol
this is probably going to be temporary as i really just need a reason for people to want to stay while new maps and stuff are being developed.

Killing zombies gives points. With points, you can buy weapons.

Either that or with a map, you can have certain spots of the map "upgradable", where you can spend the team's score pool to buy upgrades to your survivor base.

AKA 25 points for a floor addition, 10 points for fencing.