miniGameCanDamage(%obj,%obj2) returns 1 or 0. Depending on whether they can damage eachother.
what you want to do it
package iHatesnake
{
function miniGameCanDamage(%obj1,%obj2)
{
if($killAll)
return 1;
else
return parent::miniGameCanDamage(%obj1,%obj2);
}
};activatepackage(iHatesnake);