I've spawned an emitter, I've set its position to the current position of my item (note, this is not an image in my hand, but an item moving around on the ground) but when the item moves, the emitter doesn't. How do I move both?
EDIT: mountObject does not work for emitters because emitters do not derive from ShapeBase.
This must be possible because the player jets are attatched to the player and vehicles can have emitters on them and so can weapons with the state system. All of these are shapebase and so are items so they should be able to as well, I just dont know how
DOUBLE EDIT: fxLight has attachToPlayer and attachToBrick. Where the hell are these functions for emitters?!