Author Topic: The Legend of Zelda Pack  (Read 11562 times)

I decided to try my hand a BLB modeling and exporting and came out with this
There are 3 bricks and one item
Have fun! I hope to see these add-ons on many servers in the future!

-Bricks-
Here are a couple of bricks that I made from the legend of zelda
-Crystal Switch


It is the same size as 2 2x2 bricks
Only the inside is colorable:

Download

-Hookshot Target

it is the same size as a 2 1x2 bricks on top of each other
same as the crystal switch, only the center can be colored

Download

-Lock

Works like the default doors: one click open, one click closed
The brick is the same size as a JVS door. The collision for a locked lock is the same as a
JVS door. The collision for an unlocked door is one 1x4 plate (dont worry; you can still walk through 1x4x5 doorways!)
Locked:

Unlocked

Can be colored:

Download

-Items-
Brick Specific Hookshot

Looks no different than the other hookshot;
the big difference is how it works.

This hookshot will only pull you towards bricks named hookbrick.
(works well with the hookshot brick)
Download

All the bricks were made with badspot's Obj2Blb and Milkshape


Can you maybe put these all in one pack as well as separate downloads?

These are really cool!


I love it. I saw you making progress with the lock, It took 3 server resets to get it right.

Forgot to say
The new hookshot should NOT be enabled alongside with the old one
Datablock overwriting is bleh

Also because of specific onPlant functions, I would not recommend using the duplicator OR the duplorcator with
the lock brick
A modified lock brick before duplicating
Code: [Select]
onKeyhit self setlocked [o] 
After duplicating
Code: [Select]
onKeyhit self setlocked [o]
onActivate self setlocked [o]
onActivate self setlocked [ ]
onActivate self toggleEvent [0 1]

Cool. Good job. I must be one of the only people left who makes bricks the old fashion way.


That hookshot gives me an idea for some dungeon adventure maps...

Could someone re-create some of the temples in OOT in Blockland? Hah.

If its possible to post the ms3d files, I'd delightfully spice them up.

If its possible to post the ms3d files, I'd delightfully spice them up.
I would've spiced the up but I hit the quad limit. Sorry, any more than the current quads wouldn't work.


Oh my god! A door lock! Finally!!
I suggested exactly that years ago and nobody would help me! Thank god it exists now!

I would've spiced the up but I hit the quad limit. Sorry, any more than the current quads wouldn't work.
Those are 512 quads? How? The hookshot item that only goes to those bricks is a delightful idea though.

Those are 512 quads? How? The hookshot item that only goes to those bricks is a delightful idea though.
The lock specifically
You can use up a lot of quads really fast
Most of them are really high and I don't know why
I'm a poet and I didn't know it :3