Author Topic: Brick Management Glitch?  (Read 2320 times)

o-o

What are you even referring to in the picture?

I think he is referring to the fake clients.

Those are default now, they handle public bricks.

I think he is referring to the fake clients.

Those are default now, they handle public bricks.
Oh. I haven't heard of that yet. Thanks for making it a little more clear.

Ban them to make all your dreams come true.
Actually, what would happen if you banned them?
is it even possible?
:/

Ban them to make all your dreams come true.
Actually, what would happen if you banned them?
is it even possible?
:/
you can

someone be the unlucky person who tests it out

Ban them to make all your dreams come true.
Actually, what would happen if you banned them?
is it even possible?
:/
you can't ban them, they're just SimGroups

pretty sure no client is attached to them. there doesn't need to be.

you can't ban them, they're just SimGroups

pretty sure no client is attached to them. there doesn't need to be.
What if Blockland eventually gets that popular though?

What if Blockland eventually gets that popular though?
One million players
Suuuure

Also:
He changes them then...

What if Blockland eventually gets that popular though?
...what? this isn't a relevant question. those keys are no doubt going to be skipped. not a problem.

...what? this isn't a relevant question. those keys are no doubt going to be skipped. not a problem.
Probably already taken by non-client scripts.


Though, it is very relevant to the topic, because the user wonders if those keys will be taken.

They're public bricks right?

Probably already taken by non-client scripts.
i have a feeling you're only half-aware of what you're talking about

i have a feeling you're only half-aware of what you're talking about
yep

I wonder what would happen when the 888888 or 999999th blockhead joins blockland.