Author Topic: What were to happen if modders would sell there stuff?  (Read 776 times)

/title

I know some modders like myself have put tons of work into weapon packs / vehicle packs and would like something in return... So many games that have mods, you need to buy. What would the community be like?

Truce/Port would be millionaires.


1) It is bought by one person
2) The person posts it publicly

I support the idea of donations, but selling add-ons is ludicrous.

default add-ons are good enough for me anyway ..

1) It is bought by one person
2) The person posts it publicly

I support the idea of donations, but selling add-ons is ludicrous.

Yeah, thought this too, I always wandered how people in other games can sell addons without people re-posting the content.

Truce/Port would be millionaires.

lold

70/30 split
Baddy gets money off the forums whilst Ephi gets money off the RTB downloads manager

Yeah, thought this too, I always wandered how people in other games can sell addons without people re-posting the content.
Probably because there is some kind of system to prevent it.

If Blockland was given a system that required micro-transactions to enable add-ons, I, and many others, would quit immediately.

70/30 split
Baddy gets money off the forums whilst Ephi gets money off the RTB downloads manager

Also yeah reminds me, you'd have to split the income with RTB since they're allowing your content on their stuff.

The Blockland community would turn into another EA.

Ephi and Greek2me would be loving millionares

1) It is bought by one person
2) The person posts it publicly

I support the idea of donations, but selling add-ons is ludicrous.
Copyright.

Copyright.
lmao is copyright some magic shield that protects things from being uploaded?

lmao is copyright some magic shield that protects things from being uploaded?
No, but it provides a reason for the host to take it down, if requested by the copyright holder. Also, it'd be pretty hypocritic for the BL community in general to be against pirating BL itself, but advocate pirating third-party content for the game.

some sort of encryption software, like how spotify encrypts music files and places them on your computer so that you can listen to some songs you've already listened to, even if the connection goes out. but i'm sure encrypting stuff inside a .zip would be pretty different anyway...