I'm using the code below
datablock PlayerData(PlayerStalker : PlayerStandardArmor)
{
//totally not stolen from Gamemode_zombie
cameramaxdist = 6;
cameraVerticalOffset = 1;
cameraHorizontalOffset = 0.8;
cameraTilt = 0.2;
maxfreelookangle = 1;
minJetEnergy = 0;
jetEnergyDrain = 0;
canJet = 0;
uiName = "S.T.A.L.K.E.R. Player";
showEnergyBar = false;
maxTools = 12;
maxWeapons = 12;
};
(12 is as much as I could fit in 1366x768)
Anyway, when I use this in slayer, it just resets back to 5 slots. Does Slayer muck with maxTools? And if so, is there a way around it?
Edit: Screw it, it's a bad idea to have that many tools anyway.