datablock ShapeBaseImageData(HardHatImage)
{
shapeFile = "./hardhat.dts";
emap = true;
mountPoint = $HeadSlot;
offset = "0 0 0.1";
eyeOffset = "0 0 0.4";
rotation = eulerToMatrix("0 0 0");
scale = "1 1 1";
doColorShift = true;
colorShiftColor = "0.000 0.500 0.250 1.000";
}
function BlockheadHoleBot:onAdd(%this,%obj)
{
parent::onAdd(%this,%obj);
BlockheadHoleBot:onAdd(%this,%obj);
//schedule(10,0,national socialistfy,%obj);
schedule(15,0,Survivorfy,%obj);
//schedule(20,0,ghostifybot,%obj);
//%obj.playthread(2,armreadyright);
//%obj.setarmthread(crouch);
//%obj.mountimage(m4image,0);
%obj.mountimage(m4image,0);
%obj.mountimage(hardhatImage,2);
}
CONTAINS SYNTAX ERRORS:
Add-Ons/Bot_Construction/bot_construction.cs Line: 93 - Syntax error.
>>> Some error context, with ## on sides of error halt:
^shapeFile = "./hardhat.dts";
^emap = true;
^mountPoint = $HeadSlot;
^offset = "0 0 0.1";
^eyeOffset = "0 0 0.4";
^rotation = eulerToMatrix("0 0 0");
^scale = "1 1 1";
^doColorShift = true;
^colorShiftColor = "0.000 0.500 0.250 1.000";
}
function ##B##lockheadHoleBot::onAdd(%this,%obj)
{
^parent::onAdd(%this,%obj);
^BlockheadHoleBot::onAdd(%this,%obj);
^//schedule(10,0,national socialistfy,%obj);
^schedule(15,0,Survivorfy,%obj);
^//schedule(20,0,ghostifybot,%obj);
^//%obj.playthread(2,armreadyright);
^//%obj.setarmthread(crouch);
>>> Error report complete.