Author Topic: Sentry's Cereal DM [Suggestions?]  (Read 1166 times)

« Last Edit: March 20, 2013, 03:44:42 PM by Sentry »

Honestly looks boring and repetitive, just jumping from either cereal piece to cereal piece or swimming in the water slowly chancing a kill.

Honestly looks boring and repetitive, just jumping from either cereal piece to cereal piece or swimming in the water slowly chancing a kill.
I concur.


HOLY MOTHER OF DUPLORCATOR

Honestly looks boring and repetitive, just jumping from either cereal piece to cereal piece or swimming in the water slowly chancing a kill.
so then how would sentry make it more fun hmmmmmm?

keep in mind that suggestions are what pretty much makes a server complete and fun

also what kind of cereal is this anyway?

Botholes?
actually that fits
« Last Edit: March 20, 2013, 03:47:05 PM by The Resonte! »

Its tough making a circle in Blockland.

Its tough making a circle in Blockland.
It really isnt. If you're smart enough, you can make a perfect circle with wedges.
Also, this map looks like some boring crappy rings just duplicated, I doubt there is any spawn bases/objectives.

add a spoon with some kind of launcher

It really isnt. If you're smart enough, you can make a perfect circle with wedges.
Also, this map looks like some boring crappy rings just duplicated, I doubt there is any spawn bases/objectives.

it seems that these Botholes are made with defaults
even then it looks nice, having roundish quality but still having that blocky style
or something

it's probably duplicated

how the hell can you find spawn bases in cereal
the only thing i would imagine is spoons
also what SHOULD be the objectives hmmm?

capture the lucky charms?

Also, the spawnpoint COULD be like a box of cereal, or a spoon or something, idk.

capture the lucky charms?

Also, the spawnpoint COULD be like a box of cereal, or a spoon or something, idk.

and when you capture them
a magical power benefits you


    Hearts - power to bring things to life
    Shooting Stars - power to fly
    Horseshoes - power to speed things up
    Clovers - luck, but you will never know what kind of luck you'll get
    Blue Moons - power of invisibility
    Rainbows - instantaneous travel from place to place
    Balloons - power to make things float
    Hourglass - power to control time

freaking genius



This looks like any kind of version of any Platform Fight game. Jump around and shoot other people, fall off the edge.
This looks repetitive and bland. A DM probably wouldn't fit a map like this.

I think it's a funny and great idea.

If there isn't one already, the edges of the "map" should be a bowl.

And it wouldn't hurt to have a spoon or something in there too.