Author Topic: Custom music not working?  (Read 396 times)

Alright, so I recently downloaded a song I wanted in my game, just one. It's in the right format, .ogg, and I converted it from stereo to mono in Audacity. I made sure all the spaces were underscores in the name, and that there were no irregular characters like commas and such in the name. Is there a size limit? There shouldn't be, since I believe Kalphiter hosts his New Years Party with full songs playing, though people have to download them beforehand so they don't spend forever loading.

There is a 1 megabyte limit, however if you don't want to cut lots of the song out you can change the project rate (anything above 16000 should sound fine, though 11025 can be acceptable sometimes)

There is a 1 megabyte limit, however if you don't want to cut lots of the song out you can change the project rate (anything above 16000 should sound fine, though 11025 can be acceptable sometimes)

it's 1998 kb, 1 mb = 1024 kb. damn.

What is this project rate your speak of and how can I change this to get it to 1024 kb?

What is this project rate your speak of and how can I change this to get it to 1024 kb?

Looks like
On mine it's in the bottom left corner, it might be different on yours because I know Night Fox's setup was different for some reason.

Just set it to 16000 and you should be good.

got it. thank you cigarettealt