I'm working on a gamemode, and don't want to have a lot of required add-ons that people have to download just to play my one gamemode. So I want to include them inside the gamemode
From what I've heard from people all I need to do is extract the zip folder of the add-on I want enabled into a subfolder inside the gamemode. Then in the gamemode's server.cs I put something like
exec(".Brick_Books\server.cs");
Or in place of 'Brick_Books,' whatever add-on I want enabled.
The gamemode itself works fine, but for whatever reason the add-on will not work. I've also tried this with weapon_elementalspells, with the path beginning with add-ons rather than the subfolder, and with the code
%path = "add-ons/gamemode_stuff/*/server.cs";
for(%f = findfirstfile(%path); isfile(%f); %f = findnextfile(%path))
exec(%f);
instead of the code above. Nothing seems to work, any idea what I'm doing wrong?