I made my own little message script, but I don't know how to make it so that
whenever someone sends a message, there is a delay.
function serverCmdMsg(%client,%input,%Chat, %Chat2, %Chat3, %Chat4, %Chat5, %Chat6, %Chat7, %Chat8, %Chat9, %Chat10, %Chat11, %Chat12, %Chat13, %Chat14, %Chat15, %Chat16, %Chat17, %Chat18, %Chat19, %Chat20, %Chat21, %Chat22, %Chat23, %Chat24, %Chat25, %Chat26, %Chat27, %Chat28, %Chat29, %Chat30, %Chat31, %Chat32, %Chat33, %Chat34, %Chat35, %Chat36, %Chat37, %Chat38, %Chat39, %Chat40)
{
%message = %chat SPC %chat2 SPC %chat3 SPC %chat4 SPC %chat5 SPC %chat6 SPC %chat7 SPC %chat8 SPC %chat9 SPC %chat10 SPC %chat11 SPC %chat12 SPC %chat13 SPC %chat14 SPC %chat15 SPC %chat16 SPC %Chat17 SPC %Chat18 SPC %Chat19 SPC %Chat20 SPC %Chat21 SPC %Chat22 SPC %Chat23 SPC %Chat24 SPC %Chat25 SPC %Chat26 SPC %Chat27 SPC %Chat28 SPC %Chat29 SPC %Chat30 SPC %Chat31 SPC %Chat32 SPC %Chat33 SPC %Chat34 SPC %Chat35 SPC %Chat36 SPC %Chat37 SPC %Chat38 SPC %Chat39 SPC %Chat40;
%targ = findclientbyname(%input);
if(!isObject(%targ))
{
%client.chatMessage("That player does not exist!");
}
else
{
messageClient(%client,'MsgAdminForce',"\c4Message was sent to \c3"@%targ.name@"\c6: "@%message);
messageClient(%targ,'MsgAdminForce',"\c4Message From \c3"@%client.name@"\c6: "@%message);
}
}