filecopy("./FILENAME.ogg","Add-Ons/Music/FILENAME.ogg");
datablock AudioProfile(DATABLOCKNAME) {
fileName = "Add-Ons/Music/FILENAME.ogg";
description = "AudioMusicLooping3d";
preload = "1";
uiName = "SONG NAME";
};
that's how i did it in castle defenders without enabling any musiconce again, misread
Using .wavs for music sucks up space and makes downloading take years
if you want to try it, use my
sound commands thing with a song, it works
i don't think you should keep using music like that (it forces people to download it)
also, please don't make topics that don't tell us what you need help with,
You didn't put .wav anywhere but that 3rd post