Author Topic: would it be possible to host a 300 player slayer tdm?  (Read 2541 times)

/title

and if it was, would badspot host it?
like a special event

Probably impossible tho.

I don't recall the max amount of players Kalphiter's New Years server ever got, but that was for celebrating the end of the year, but i'm not certain if it ever hit 300

Why would you need 300 players for a Slayer TDM?

I don't recall the max amount of players Kalphiter's New Years server ever got, but that was for celebrating the end of the year, but i'm not certain if it ever hit 300

Why would you need 300 players for a Slayer TDM?
it hit about 120.

I don't recall the max amount of players Kalphiter's New Years server ever got, but that was for celebrating the end of the year, but i'm not certain if it ever hit 300

Why would you need 300 players for a Slayer TDM?
because we need room for all of glass' accounts

idk 300 sounds like a fair limit‚ so people don't need to worry there wouldn't be enough slots for them to reserve

Well, wouldn't that cause more lag then an Atari 2600 rendering 1 dot?


Define this tdm though?
 I mean, you could divide the numbers and have, 30 spartans, and the rest be persians. The 30 spartans, would probably be a selected group from Badspot himself, or someone of high respect, and then everyone else on the server, granted it got more than 70 just to make the odds more fair, would have to fight the spartans.


Define this tdm though?
 I mean, you could divide the numbers and have, 30 spartans, and the rest be persians. The 30 spartans, would probably be a selected group from Badspot himself, or someone of high respect, and then everyone else on the server, granted it got more than 70 just to make the odds more fair, would have to fight the spartans.
something like advance wars-ish

the map is huge, with vehicles and the goal is to either control all 6 neutral 32x32 CPs or capture the enemy base

something like advance wars-ish

the map is huge, with vehicles and the goal is to either control all 6 neutral 32x32 CPs or capture the enemy base
i would lag with like 1 frame per year

something like advance wars-ish

the map is huge, with vehicles and the goal is to either control all 6 neutral 32x32 CPs or capture the enemy base
so like planetside 2


how about 150 vs 150 line battles

put down one spawn and reset the minigame

HUNDREDS ARE DEAD