Poll

watch unit is your fav? and vote for more units

Terran siegetank
Terran Golith
terran battlecruiser
Zerg Zergling
terran bunker
terran viking
terran thor

Author Topic: -=SC Terran Pack( 85% compleated )=-  (Read 32111 times)

I probably won't be able to do long term scripting but I am still planning on getting the siege tank to its first working version.

dang well atlest one of the  things will work :p

bump for Siege Tank

i finley got a pic :D Uef owns

should i give the dl for the bunker for a demo?

Idk, but the models seem a bit off... Doesn't really give me that StarCraft II feel to them.




i made this when i was bord....can you guess what it is? it was a test i was doing :P






a test to see if i could make one or not :P

I forget what it's called. It's a mech though. Isn't it called the Thor?

yes its the Terran Thor

yes its the Terran Thor
Nuketf, You're getting better but I'd advise learning torque yourself, if you want the Thor in-game go find the old Mech add-ons but before you do that, Search the blender sight for Aperture or bones, then learn to animate, and finally player nodes. Nodes are the easiest part because all you do is place a node and name it the same name that is in the Mech script. Like uh, mountpoint. Torque is really, really easy despite being overwhelmed when you look at scripts. They're all variables and mechanics. Animating in blender is a synch , just left leg out - keyframe - right arm out -  keyframe and so on. You're getting better with time and it seems by the end of the year your models may work in game if you put hard work and effort into them, unlike some people who rush their stuff and get flamed for it.

Best of luck.

thanks i know how to edit addons sp editing the mech shouldnt be heard but..anamating....any tips :p

i made a Map for this for a open server game play when the siegetank is in V1 working phase the surver is open fell free to join look around and get to know the map