Poll

watch unit is your fav? and vote for more units

Terran siegetank
Terran Golith
terran battlecruiser
Zerg Zergling
terran bunker
terran viking
terran thor

Author Topic: -=SC Terran Pack( 85% compleated )=-  (Read 32133 times)

.CS ready

ok try this: (if it doesn't work, please attach the console.log file that blockland generates, which can be found in the main blockland folder)

now it will not move :/

k try this:

Armyunit how can you understand all this confusion stuff

thanks army! it now controls just like how a hover bilke should control :D BTW how do i fix the projtile spawn point? after that is fixed all that needs to be done is the sisge tank and animations then it will be compleat :D

thanks army! it now controls just like how a hover bilke should control :D BTW how do i fix the projtile spawn point? after that is fixed all that needs to be done is the sisge tank and animations then it will be compleat :D

Find this chunk of code in the script (it is at the end of the vehicle datablock code):

Code: [Select]
shootOnClick = 1;
shootOnClick_Hold = 0;
shootOnClick_ShootDelay = 1750;
shootOnClick_ProjectileCount = 1;
shootOnClick_RequiredSlot = 0;
ShootOnClick_Projectile[0] = tankShellProjectile;
shootOnClick_Position[0] = "5 0 1.2";
shootOnClick_Velocity[0] = "100 0 0";
shootOnClick_Scale[0] = "0.8 0.8 0.8";

Increase the last number of 'shootOnClick_Position[0] = "5 0 1.2";' to a value of 3 or something.



Armyunit how can you understand all this confusion stuff

I am a magic robot alien thing with amazing hax skillz 8)
Serious answer: experience and practice.

Find this chunk of code in the script (it is at the end of the vehicle datablock code):

Code: [Select]
shootOnClick = 1;
shootOnClick_Hold = 0;
shootOnClick_ShootDelay = 1750;
shootOnClick_ProjectileCount = 1;
shootOnClick_RequiredSlot = 0;
ShootOnClick_Projectile[0] = tankShellProjectile;
shootOnClick_Position[0] = "5 0 1.2";
shootOnClick_Velocity[0] = "100 0 0";
shootOnClick_Scale[0] = "0.8 0.8 0.8";

Increase the last number of 'shootOnClick_Position[0] = "5 0 1.2";' to a value of 3 or something.



I am a magic robot alien thing with amazing hax skillz 8)
Serious answer: experience and practice.



thanks army it works just like how i want it do :D now only of people wold help animate the stuff...P.S i thought you where a off worlder

any one want to help?



im done bumping this! if people want this then thay bump it - last bump from me

You should make a list of everything you need.

its allready there on page 1

any one want to help?
Just look at the Mech, and try mimicking its animations.