Author Topic: Points like money  (Read 587 times)

Well for my future server I want to have the points be liek mone...

yeah and I tried it once and i failed horribly...

so pretty much you buy stuff with points...

yeah can you guys maybe give a nice explanation or just have a snip of buying a class or something...

thanks...

Sort of like shops?

where if you do not have enough points the events wont work?

Variable Controlled Events.

Variable Controlled Events.

I don't think he knows how to use those if he's asking how to here.

Variable Controlled Events.
Aren't they Variable Conditional Events?

Did a video tutorial for this a while ago
http://www.youtube.com/watch?v=issPw6iKlcw
Instead of having the money variable be "m" it should be <var:cl:score> if I remember correctly.

Did a video tutorial for this a while ago
http://www.youtube.com/watch?v=issPw6iKlcw
Instead of having the money variable be "m" it should be <var:cl:score> if I remember correctly.

Way too long video (2 min) for 2 lines of events, really now.

Just do this:
onActivate Client ifVariable score >= [points]
onVariableTrue [dostuff]

Way too long video (2 min) for 2 lines of events, really now.

Just do this:
onActivate Client ifVariable score >= [points]
onVariableTrue [dostuff]


Now that's what I wanted...

well thanks anyone who at least tried :3