Has anyone ever figured out how to create shapes that uses Ifl textures?
I've tried to google guides, but I couldn't find any except for a milkshape guide.
I've gotten the Ifl to appear under sequences when I export my model, but when I try to use it under blockland it won't apply the textures.
I'm basically trying to get a shape able to have different textures like the face/decal of the default blockhead, that way I won't have a bunch of Datablocks.
Also I am using Blender.