Poll

Do classic Trench Wars for 2 Weeks? (Old Map, BF3 Weapons, etc). (SCORES/WEAPONS WONT BE CLEARED)

Yes
19 (55.9%)
No
15 (44.1%)

Total Members Voted: 34

Author Topic: Glass Trench Wars [Server Re-Opened, New Map, Horses, etc]  (Read 37734 times)

Oh forget right I see the problem, that's embarassing.
lol i had to overwrite the servercmd, If i were you, you should add a package and make it so they can donate to them selves, and cannot donate negative numbers or 0.

lol i had to overwrite the servercmd, If i were you, you should add a package and make it so they can donate to them selves, and cannot donate negative numbers or 0.
Why would you add a package?


Why would you add a package?
I brought this up to him. By the time you disable the package you could have overwrite the command. It's pointless

Anyway I fixed the issue. Added 2 new checks so you can't donate to yourself or a value below 1.

I am however starting to get pissed off that nobody who is capable of fixing these issues is making any effort to doing so. This isn't my server and since it has opened it has been completely reliant on me.

I brought this up to him. By the time you disable the package you could have overwrite the command. It's pointles.
honestly, I don't agree, instead of completely overwriting the server command, you could just enable it, maybe you want to reenable it later, you don't have to execute it all over again.

activatepackage(name); is right there.


honestly, I don't agree, instead of completely overwriting the server command, you could just enable it, maybe you want to reenable it later, you don't have to execute it all over again.

activatepackage(name); is right there.
Why would you re enable something that had a major issue like that?

Why would you re enable something that had a major issue like that?
Not what I meant, I would package the smallest code, just incase I would ever want to enable/disable it, it's simple as that, nothing else to it.

Not what I meant, I would package the smallest code, just incase I would ever want to enable/disable it, it's simple as that, nothing else to it.
yes but in this situation the only reason it would be disabled is if it had an issue like that and therefore you would not want to re enable it.

yes but in this situation the only reason it would be disabled is if it had an issue like that and therefore you would not want to re enable it.
packaging it would be easier so much, Glass doesn't have much knowledge on coding (creating a function), he knows how to deactivate & activate packages thought, it's so much more user friendly, although, a server command that did it would be neater, but I hope you get my point.

I do see where you are coming from but in terms of me fixing it would just be unneeded work for me really.

I do see where you are coming from but in terms of me fixing it would just be unneeded work for me really.
You aren't always on though, we have non-coders that have no knowledge of it, if I wasn't there to stop people from exploting the bug.

Both of you. Shaddup. It's not a big deal.

Putting something in a package like that is somewhat an improper use of them. They're meant for extending default game functions. And if Glass knows how to enable/disable packages, he might not know which one to deactivate to stop people from using the command, so I don't know if it will really help.

I brought this up to him. By the time you disable the package you could have overwrite the command. It's pointless

Anyway I fixed the issue. Added 2 new checks so you can't donate to yourself or a value below 1.

I am however starting to get pissed off that nobody who is capable of fixing these issues is making any effort to doing so. This isn't my server and since it has opened it has been completely reliant on me.
Hi. I fixed the flags.

Next week I think i'm going to do Classic Trench. (All weapons and spawns will be the same)