Author Topic: [12/16]SpeedKart Revolution - Back to Work!  (Read 14012 times)

Nasoa, get off TF2 and work! Jirue, get to work! I'm losing motivation to build my race track for this mod because I don't see much progress being made, mainly because no one is posting on the topic.

I don't think they're going to do anything else anytime soon "Oh hey lets start on this project" "Sure guys lets do it" The following evening "Ugh, I dun wan play dockland anymaor and I think I'll stahp working"

Seriously, If you're going to start something, finish it. Otherwise you're going to make a lot of people mad, more than needed already.

Waiting on the track.

Core programming of the mod itself is done.
Still need to code a few power ups, but otherwise it's set.

need a map? i can hand in my mario kart map Weeges pinball map :p all that needs to be done is put a box around the track and add the items

Guys I'm sorry but I really haven't had time to play Blockland lately :\
It's not just because I'm lazy but I have been working on other things and really haven't even been on the PC that much

I honestly don't think I'm going to finish creating an entirely new map any time soon.  If you want I can give you files I have for any custom tracks, finished and unfinished.  My modified Glacial Run track is really fun and meets most of your requirements other than looping.  Checkpoints would be easy to add. 

I'm sorry to let you down and/or waste your time :\



here's the impact disk, it's gonna be half as big
Looks nice and juicy!


Jeez, if I had known this topic was here I would have said something a while ago
It would be nice if you could integrate some of the stuff in my racing events mod that nobody ever uses because of speedkart
Most notably the timers and finish/lap counting, it looks like you already have checkpoints and whatnot figured out already

I'm not just saying this because I want credit (well, I do but...), I spent a good amount of effort on it and I just want it to be used for something

Name: Ticonderoga
BLID: 17427
Reason for testing: I just want to play it before everyone else

Name: Sentry
BLID: 12027
Reason for testing: I can help making maps, And I'm great with events.

Once I get a map, all testing is open.