Just dropping in to say there's pretty much no way Badspot could entirely remove our ability to get other players' positions. Even if he patched current torquescript methods which I'm positive he knows how to fix already, playerpointer+0x7A0 is the location of their position in memory. Even if he removed storage of positions in memory, we could hook into every packet received and build a list of positions. That said, there's very few non-abusive uses for clientsidedly parsing player position data. It's clear that most of us know how to get a position clientside, and thus that it's not really a secret, so any pride derived from knowing this is pointless. Hammereditor, sorry but Badspot has voiced his opinion and he doesn't want us doing what you're asking. Everyone else, it doesn't have to be a debate on ethical scripting every time someone wants to know this. Alright then, have a great day Coding Help.