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Interiors not lighted.
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Topic: Interiors not lighted. (Read 1719 times)
Sensei
October 16, 2007, 09:57:24 AM
I searched the forum for the answer to my problem. I found this topic:
http://www.blockland.us/smf/index.php?topic=15843.0
Which didn't help really much. If I need to download an older version of map2dif then where am I to get it? I'm using Torque Constructor aswell.
I have provided the topic with a screenshot of my problem.
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Spartan300
October 16, 2007, 11:10:47 AM
In the mission editor (F11 I believe, haven't used it in a long time)
You gotta relight the scene, you can do this by clicking 'relight scene' under one of the tabs in the mission editor.
Sorry I can't be more specific, at school right now.
Sensei
October 16, 2007, 12:17:28 PM
Problem solved. Thank you very much.
Ace
October 16, 2007, 11:13:45 PM
That interior looks quite interesting...
What do you plan on making?
Junior
October 17, 2007, 01:16:56 AM
holy crap it looks like a castle type thing
BattleKon001
October 17, 2007, 01:24:12 AM
its a bridge meadevil style and a church
Spartan300
October 17, 2007, 08:33:36 AM
Quote from: Sensei on October 16, 2007, 12:17:28 PM
Problem solved. Thank you very much.
Np, remember to relight the scene every time you change the position of one of your models though.
Sensei
October 17, 2007, 08:47:00 AM
Its a bridge and a house. The bridge is in gothic style and I deleted the house because I didnt like it.
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Last Edit: October 17, 2007, 08:58:12 AM by Sensei
»
icyhot50
October 21, 2007, 02:35:38 PM
relight the scene
Spartan300
October 21, 2007, 04:47:04 PM
Quote from: icyhot50 on October 21, 2007, 02:35:38 PM
relight the scene
Might want to read through out the whole thread before answering a question that has been answered.
icyhot50
October 25, 2007, 07:15:48 AM
oops sorry....saw that there was still a discussion so I answered
Hooga The Pirate
February 07, 2008, 02:49:12 PM
ALT + A for Relight Scene
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Interiors not lighted.