I have an idea for one.
You could make it so that hitting a brick will destroy all bricks that are connected to it.
For example:
We have a 3-brick pillar.
Normally, hitting the middle brick would destroy only the 2 top bricks.
But with my idea, hitting the middle brick would break all 3 bricks.
Not sure if this is possible to code, I never have coded before...
but that wouldn't make much sense
why not hit the bottom one?
and it could cause some floating-brick issues depending on how its coded. if not floating brick issues, you might end up deleting more than you intended to delete.
what i think you want is deletion cubes. those can be found on RTB