Author Topic: Hunger Games Gamemode - Longer or shorter rounds? (Read my post at the bottom.)  (Read 1467 times)

Hunger Games
I made this over a course of 3 days. It is supposedly finished but I am still taking ideas.

The map:

Design
All 12 players spawn in containers around the middle lake. They are encased in bars. A timer will start, and once it finishes, the bars will be released, allowing all players to be free. They can either run for one of the 3 weapons in the middle of the lake (Dangerously.) or sprint off into the woods to find some weapons and survive out there.

Locations
The central lake has 3 items spawning in it that all players can race for.
There is a barn with a small farm alongside it.
There is a deadly lava pocket that spawns a flamebow.
There is a randomized weapon pedestal in the forest.
There is an abandoned campsite.
There are sleeping bags, a fireplace, and supplies, tucked in between two hills.
There is a large boulder with some supplies set up on top of it.
There is an archer tower in the forest.

This is being hosted 24/7 on Zealot's server thanks to RTB Hosting!
Please note that the image is not the entire map. There isn't much else to say. Post suggestions!
« Last Edit: July 05, 2013, 02:51:18 PM by Zalot »


Pretty cool, but when will there ever be a hunger games were hunger and thirst are a need to survive?

Pretty cool, but when will there ever be a hunger games were hunger and thirst are a need to survive?
I had a hunger script running on it (From my old North RPG) but I disabled it because rounds really weren't long enough for it to matter.

:O you should make the map from catching fire...

The timescale needs to be fixed. It's really low right now.

Looks like an admin trolled the server

The timescale was 0 when I checked. I think one of my admins was playing around and forgot to reset it.
(Or they were just trolling.)

Anyway, I reset it and made timescale host-only.

Thanks for the timescale fix.
Sadly, the countdown broke right after that, so we just had to wait out the reset.

Thanks for the timescale fix.
Sadly, the countdown broke right after that, so we just had to wait out the reset.
How did it break?

(Also, you could've just committed Self Delete to end the round.)

bump

Anyway I'm expanding the map so tell me what you guys want.

Either a smaller map (Like there is now) so that rounds last about 5 minutes,
Or a much larger map with buildings more spread out, and (Possibly?) multiple lives in which rounds last 20-30 minutes.

Tell me what you would prefer to play. It is designed for 12 people but if I made the map larger I could easily expand it to include more.

Its so lonely at the server
I'm the only one there.