Author Topic: How do I use radiusimpulse in events?  (Read 555 times)

How do I use radiusimpulse in events?
Can someone explain to me what the boxes mean too?
All help is appreciated. Thanks!

it sort of
pushes you away from the center of the brick
like velocity

Box 1 is the radius in which it has an effect, with a maximum of 99 I believe. Box 2 is the force on the X/Y axis and the last box is force along the Z axis.
According to Chrono it also has to do something with player mass, though.

Notice you CAN set the values (except for the radious) to something negative to pull players TOWARDS the brick.
« Last Edit: July 06, 2013, 08:32:32 PM by TheArmyGuy »

Box 1 is the radius in which it has an effect, with a maximum of 99 I believe. Box 2 is the force on the X/Y axis and the last box is force along the Z axis.
According to Chrono it also has to do something with player mass, though.
Alright, thanks, I'll test it out.