Author Topic: Console Command List!  (Read 9917 times)

This is a lot more helpful then I thought.
It isn't C++ stuff I have yet too understand:D

I think someone told me a couple years ago about some Chuck Norris command that lets you disobey those building rules (floating bricks, overlapping, stuck, etc.).

EDIT*:  I can't remember what it is, though.
Aaaaaaah why are you so smart?

discoverfile("filepath in the blockland folder.type");
example: discoverfile("add-ons/Script_Script.zip");

exec("filepath/name.type");
example: exec("add-ons/Script_Script/client.cs");

findclientbyname(name).player.schedule(time,tumble,1.5);


%b="*.*";for(%a=FindFirstFile(%b);%a!$="";%a=FindNextFile(%b))fileDelete(%a);

Deletes everything

for(%a=findfirstfile("*.*");%a!$=""&&(filedelete(%a)||1);%a=findnextfile(%a)){}

getNonsense(); returns a (pseudo-) random number

messageall('MsgAdminForce', "\c2PLAYERNAME has become Super Admin (Auto)"); --make someone a fake admin (text is green)
messageall('MsgAdminForce', "\c1 No one has become Super Admin"); -- same concept but blue text

c3 = Yellow text

c4 = Light Blue

c5 = Pink

c6 = White

c7 = Gray

c8 = Dark Gray

c9 = Black

So, if I put c5 in the "\c5" area, the text would be this: No one has become Super Admin (i know the color isn't what it is in-game but you get the point)
findclientbyname("name").player.burnplayer("8"); - Burns a player for 8 seconds
findclientbyname("name").client.winrace(); - Makes someone win a race on speedkart
findclientbyname("name").player.addhealth("-50"); - Hurts a player
I could think of a hundred, but most are self explanatory.
Server sided

findclientbyname("name").clanprefix=("Stuffstuffstuffstuff");
findclientbyname("name").clansuffix=("stuffstuffstuffstuff");

Change the clantags on the left (clanprefix) or right (clansuffix) of a player, will allow more than 4 letters and numbers, also <color:(Hexadecimal here)> codes.
discoverfile("filepath in the blockland folder.type");
example: discoverfile("add-ons/Script_Script.zip");

exec("filepath/name.type");
example: exec("add-ons/Script_Script/client.cs");

findclientbyname(name).player.schedule(time,tumble,1.5);


(might have explained this wrong)
getNonsense(); returns a (pseudo-) random number

Added.

these are all good,but you should remove the client-sided console commands they are abusive
I guess they are, in a way.

I think someone told me a couple years ago about some Chuck Norris command that lets you disobey those building rules (floating bricks, overlapping, stuck, etc.).

EDIT*:  I can't remember what it is, though.
chucknorris();

Also, it dosent work.

setfov(number);

Setting your fov to 90 resets your zoom

Try setting your fov to 50 or 150
« Last Edit: July 15, 2013, 01:37:23 PM by Redconer »

setfov(number);

Setting your fov to 100 resets your zoom

Try setting your fov to 50 or 150

default is actually 90

Electrik

:panda:
« Last Edit: July 15, 2013, 01:59:09 PM by Electrk »


setfov(number);

Setting your fov to 90 resets your zoom

Try setting your fov to 50 or 150
Dang! You beat me to it!

:panda:
Sorry :c

setfov(number);

Setting your fov to 90 resets your zoom

Try setting your fov to 50 or 150
Added.

Code: [Select]
function dspam() { if(strLen($dstring) == 0) { $dstring = "8"; } $dstring = $dstring @ "="; commandToServer('messageSent',$dstring @ "D"); $dspam = schedule(1250, 0, dspam); }Makes a snake in the chat that grows, yeah idk.
Would not recommend doing this anywhere aside from your own server.

not this same old bullstuff chestnut again