Author Topic: Resource TDM 2 (server online, fixed weapon pack)  (Read 3575 times)

So I hosted this a while back, and it went well. This is a little like that.

Classes:
  • Assault --- Get's an assault rifle if it has been researched, an explosive if it has been researched, and a pistol.
  • Grenadier --- Get's the team explosive, if it has been researched, two HE grenades no matter what, a pistol, and a shotgun, if it has been researched.
  • Sniper --- Get's a pistol, an explosive if researched, and a sniper, if researched.
  • Recon --- Get's an SMG if researched, pistol, and explosive if researched.
  • LMG --- Get's an LMG if researched, pistol, and explosive if researched.
  • Medic --- Get's a pistol, an explosive if researched, and (if researched) either a syringe or a guaze gun, depending on research.
  • Builder --- Get's a pistol, a hammer, a repair tool, and if researched, a printer. Can use grants from the leader to build. Get's a small allowance.
  • Sabotuer --- Get's a pistol and a salvage hammer, can slowly remove bricks. Get's one point per brick removed.
  • Leader --- The leader can have one of the other seven classes like normal, but spawns in the leader room and can use leader commands.
We're using nekram's weapon pack, plus a little bit of T+T.

Leader abilities:
  • Upgrade Assault --- Costs 1200$, makes available or upgrades the assault rifle for the assault class.
  • Upgrade Pistol --- Costs 1500$, upgrades the pistol for all classes.
  • Upgrade Explosives --- Costs 1500$, makes available or upgrades the explosives for all classes.
  • Upgrade Sniper --- Costs 2000$, makes available or upgrades the sniper rifle for the sniper class.
  • Upgrade SMG --- Costs 1000$, makes available or upgrades the SMG.
  • Upgrade LMG --- Costs 1200$, makes available or upgrades the LMG.
  • Upgrade Shotgun --- Costs 2000$, makes available or upgrades the Shotgun.
  • Upgrade medic --- Costs 750$ Makes available or upgrades the medics tools.
  • Research printer --- Costs 500$ Gives builders the printer.
  • Buy airstrike --- Costs 500$ gives the leader one airstrike beacon.
  • Buy artilery strike --- Costs 500$ gives the leader one artilery strike.
  • Buy nuke --- Costs 20000$ and wins the game.
  • /giveMoney <target> <money> --- Takes <money> from the team's funds and gives it to <target> to build with. If they leave the server the money is taken with them, so it's reccomended to only give it out as it's needed. (Currently you can give money to anyone, even yourself, enemies, or non-builders.)

Capture points and money.

Teams start with 1000$ each, and an income of 50$ per minute. As they capture points they can increase the income rate of their team. There is one primary point, it gives an income of 100$ per minute. There will be two or three secondaries that give 50$ per minute, and multiple tertiary points that give 20$ per minute. The leader needs this money to research upgrades, fund builders, and buy ordenences. Capturing a point gives 10 points.

Levels and expirenece.

You start at level 0. You gain a level every time you get currentLevel+20 points. So you'd get your first level at 20 points, your second at 21, and so forth. You must be level 5 to be a leader. Levels save when you exit the server, but your score inbetween levels does not currently.


Admins:
  • DrenDran
  • Dawn
  • Adolf Riddler
  • Hellhound
  • The Army Guy
  • Cancel
  • Magician
  • Derroith
  • Suidispar
  • Skrafe
« Last Edit: July 31, 2013, 04:57:32 PM by DrenDran »


looks cool and nice and stuff
hurry up and host ittttttttttttt

speaking of guns
what guns are you using
« Last Edit: July 26, 2013, 06:24:31 PM by The Resonte! »

Looks fun.
When will it be up?

Looks fun.
When will it be up?
As soon as Adolf and I finish the build.
looks cool and nice and stuff
hurry up and host ittttttttttttt

speaking of guns
what guns are you using
Nekram's, people didn't like the BF3 pack.
dont like the guns
What, Nekram's?

why are you using nekram's jesus christ

why are you using nekram's jesus christ
Reloading, iron sights, large selection of weapons, decent and colored models, custom sounds, based off actual weapons rather than being generic weapon types.

You're mixing packs. There's the T+T pack's grenade launcher but Nekram's guns.
Please just use straight T+T.

You're mixing packs. There's the T+T pack's grenade launcher but Nekram's guns.
Please just use straight T+T.
What the forget is with everyone's hard on for T+T?
It's a decent weapon pack, but that's it.

Also, I added "saboteur" class to the OP.

Reloading, pretty much all weapon packs have that iron sights, doesn't belong in blockland large selection of weapons, most weapon packs are very large decent and colored models, are you kidding  custom sounds, half the guns don't have sounds based off actual weapons rather than being generic weapon types just like every weapon pack ever .

Reloading, pretty much all weapon packs have that
True, I really meant full reloading animations, then I realized I lost them when I gave up the BF3 pack.
iron sights, doesn't belong in blockland
Bullstuff, don't tell me what I want to see in my server.
large selection of weapons, most weapon packs are very large
I needed at least 3 of each type of weapon. T+T didn't really cut it in that respect, nor did GCats. BF3 barley made the cut. Nekram's had more than enough.
decent and colored models, are you kidding 
T+T is just grey and darker grey. BF3 was the same. It's nice to have some browns or dark greens in there.
custom sounds, half the guns don't have sounds
I don't feel like actually testing the pack for this, but I don't recall any weapons not making a sound. I feel like I would have noticed that.
based off actual weapons rather than being generic weapon types just like every weapon pack ever
T+T sure as hell isn't.

If you are going to keep those weapons, can you fix the glitch that when you die using iron sights, it keeps you zoomed in when you spawn?

 I remember the original! Looks cool!
« Last Edit: July 26, 2013, 10:05:47 PM by curiosblockland6 »

If you are going to keep those weapons, can you fix the glitch that when you die using iron sights, it keeps you zoomed in when you spawn?
Yes, that seems pretty simple to do.
Also, the server's online with a new map!

HK? seriously HK has enough weapons for three-tier upgrades last time I checked.

its hard to filter through the kinds of weapons but once you do there's like 5 different SMGs, 4 different snipers (and 2 that could be called snipers but fire relatively fast semiauto), 3 LMG's, a multitude of automatic assault rifles and semiauto rifles, 2 burstfire guns, 3 pistols, ~3 machine pistols?, and 2 revolvers.

As for color, they're not all boring grey (most still use grey but there's browns and greens) and they have distinct model shapes that allow people to identify what they're up against

I don't really see the point of iron sights. It just forces people to click one extra button before firing.