Author Topic: What's wrong (or right) with this picture?  (Read 5364 times)

there are clearly more than seven actual lights in the pictures, so this is irrelevant
I meant my post, I don't know how to link to a specific post.

You're still rendering the sprites, but you're not actually rendering the light itself. You're on no shaders too so you can't actually see the light being emitted by those lights because there's nothing to light up (it'd need some brick vertices that aren't on the brick itself).


If you look closer on MINIMUM or higher shaders, you can see that light will actually emit from only seven of those.

Nothing was updated, it's the same old functionality.


If my understand of OpenGL is correct and Badspot/Kompressor/Whomever decided to use GL_Light0-7, then there's no way, without changing engine code, that you could get more lights. What you can actually see in my picture is 6 full bright lights and 2 dimmer lights. Im pretty sure it renders the 6 closest, and then blends between the last closest 2 lights (which is why there's actually 8 lights and why there's a nice blending effect kinda going on).
All the sprites are still rendered so, yeah, it may look like more lights, but there really isn't.
Not sure how Plexious in the gallery topic made so many lights. Perhaps it was image processed afterwords or he found a way to run multiple lighting passes using each GL_Light0-7 multiple times and then adding all their contributions to the final rendering.

i know, there are clearly actual lights in the images, not just flare sprites
did you read my post or what

i know, there are clearly actual lights in the images, not just flare sprites
did you read my post or what
I thought you were refering to the other topic and the guy who was OP in that topic. But yeah, I agree with you that it was probably just image editing as...

goddamnit i really wanted this and ignored the possibility of photoshopping

goddamnit i really wanted this and ignored the possibility of photoshopping
You're not the only one D:


No performance loss at all. Max shaders at 60 FPS.
Either this is a real thing (which I'm beginning to doubt), or you're being pretty deceptive in leading people to believe that this is real with that statement.
Also

CPU: AMD Phenom II @ 3.4 GHz
RAM: 24 GB
OS: Windows 7 64bit
GPU: GTX 560 Ti @ 900MHz
My computer may be slightly above average but it won't make much of a performance loss on any system.
Then what is average?? Of everyone I know irl, only one person has ever told me that he has (actually that he's going to have) a computer with 8+ ram. I think your community just has above average wealth/interest in computers

frankly blatantly lying for no reason other than being a richardwad like this ought to be bannable

GPU: GTX 560 Ti @ 900MHz

If that can run shaders on max with no lag, I can't wait for when/if I get my GTX 760.

frankly blatantly lying for no reason other than being a richardwad like this ought to be bannable
Is this directed towards me because I haven't lied about anything in this topic.

So, a way to finally have more lights has been found, but is being held from the community?
What is with that bullstuff!?

Is this directed towards me because I haven't lied about anything in this topic.
you have provided no verification of this being doable or legitimate

you have provided no verification of this being doable or legitimate
Nor do I need to.

Nor do I need to.
which is basically the same as saying "i'm a massive richardweed"
either this is fake and you're an arse, or this is real and you're an arse

Nor do I need to.

Don't loving play like that.

Yes or no.