I was planning on making a jail RP that would be moderated by a script instead of admins to enforce no freekilling.
My idea is to have a crime system, so that when you enter a zone, an event triggers, increasing your crime by 1.
So, if you can detect when a player dies, check if that player had a crime level, and if he didnt, kill the player that killed the innocent and warn him.
So after like 3 freekills, the player would be kicked, then banned, and so on.
My problem is how to get the killer and the victim?