Author Topic: Theoretical discussion on how new names work  (Read 2414 times)

maybe the person who buys the key just has his name turned blank ie having no name

" connected"

" has left the game"

that would be spooky

maybe the person who buys the key just has his name turned blank ie having no name

" connected"

" has left the game"

that would be spooky
lmfao

maybe the person who buys the key just has his name turned blank ie having no name

" connected"

" has left the game"

that would be spooky
inb4creepypasta

I think it just rolls over the taken number.

Example.

Blockhead60000 but he isn't really blockhead 60000

So when the person who's ID is 60000 comes along they get 60001.

I think it just rolls over the taken number.

Example.

Blockhead60000 but he isn't really blockhead 60000

So when the person who's ID is 60000 comes along they get 60001.
What about the guy who buys 60001?

I think Taboo is right.

i could have sworn that it is impossible to change your name to blockhead##### whatever.

a while ago I tried to change my name to my blockhead ID and it wouldn't let me, even though it wasn't taken.


ignore this, just tried it.

you can only change your name to an ID that hasn't been sold yet.

you can only change your name to an ID that hasn't been sold yet.
The entire thread is about changing your name to an ID not sold yet...

I thought of this years ago, but never bothered posting about it.  I was wondering when someone would.  :P

i'll set one of my spare key names to Blockhead60001 so in the future we can see what happens

I think it just rolls over the taken number.

Example.

Blockhead60000 but he isn't really blockhead 60000

So when the person who's ID is 60000 comes along they get 60001.

this is what happens

a long time ago (pre-1000) some guy got the name of the next blockhead, so every blockhead after would be one number above what they should be

this is what happens

a long time ago (pre-1000) some guy got the name of the next blockhead, so every blockhead after would be one number above what they should be
I thought that was caused by Badspot being "Blockhead1".

this is what happens

a long time ago (pre-1000) some guy got the name of the next blockhead, so every blockhead after would be one number above what they should be

If this is the case, then how was it fixed?

If this is the case, then how was it fixed?
If that's how it works, then it's just a chain.

BLID 100 changes their name to Blockhead 101.
BLID 101 is purchased. His name starts off as Blockhead 102 (because Blockhead 101 is taken).
BLID 102 is purchased. His name starts off as Blockhead 103 (because Blockhead 102 is taken).
This repeats on and on.

But, let's say it gets to BLID 500 is purchased.
BLID 500 starts off as Blockhead 501 (because Blockhead 500 is taken). Before another purchase is made, he changes his name.
BLID 500 is now Blocklander-man (or whatever he chooses).
BLID 501 is purchased. His name starts off as Blockhead 501 (because Blockhead 501 is no longer taken).
BLID 502 is purchased. His name starts off as Blockhead 502.

The cycle is broken.
Or atleast, that's how it could break.

If that's how it works, then it's just a chain.

The cycle is broken.
Or atleast, that's how it could break.

Yes, I realized that before I posted what I said, that's why I asked how it was fixed, not how it could be fixed.

Speculation is trivial.

Anyone got $20?