Author Topic: What is the conversion between meters and bricks?  (Read 3722 times)

I need this for a project I am doing.

This isn't really hard to figure out.

Well, if the average height of a man is 5'10, and a blockhead takes up 5 blocks, then the average height of 5 blocks is 1.5 meters.
1.5 divided by 5 is 0.3.

Therefore each brick is 0.3 of a meter. Exactly 1 meter would be 3 bricks and one plate.


Ignore this. Blockheads aren't humans. Scroll down to my lower post.
« Last Edit: August 01, 2013, 04:16:31 PM by Zalot »

This isn't really hard to figure out.

Well, if the average height of a man is 5'10, and a blockhead takes up 5 blocks, then the average height of 5 blocks is 1.5 meters.
1.5 divided by 5 is 0.3.

Therefore each brick is 0.3 of a meter. Exactly 1 meter would be 3 bricks and one plate.

What about horizontally?

You can't actually achieve a perfect meter horizontally, due to the size of the studs. Just assume 3 bricks is a meter and it would be fine.
« Last Edit: August 01, 2013, 08:55:10 AM by Zalot »

And one brick would horizontally be?
« Last Edit: August 01, 2013, 09:45:05 AM by The Black Card »

Like Zalot just said. One brick horizontally would be about 0.3 meters.

Just curious, what are you using this for?

I remember I had to do this sort of thing when I was building the St. Louis arch.

I wonder where that save went.....

If I remember correctly, using the player's height as a scaling metric is a bad idea because the models are proportionally short to humans.

A smart thing to do would be to use cubes as you base unit. So figure out how many cubes are in a meter. Then you would round after each conversion for each part. Cubes are the same in every dimension so they are much better and more accurate than trying to use individual bricks.

Also, don't use a Blockhead as your basis for dimension because a Blockhead is horribly disproportionate compared to a human. Just measure things.

If I remember correctly, using the player's height as a scaling metric is a bad idea because the models are proportionally short to humans.
Humans don't exist in this world, so that estimate probably wouldn't work.
I think a better way to estimate size would be using weapons. I'll check this out in game and try to see how tall a Blockhead is.

If you mean Torque units, one stud horizontally is 0.5, and one plate vertically is 0.2.

This isn't really hard to figure out.
I lied.



The sword our blockhead is holding seems to be very short, the blade is only twice as long as the hilt. From this logic we will assume it is an Arming Sword (aka Shortsword) which according to Wikipedia has a blade of about 69 centimeters (about 27 inches).

So if we put 2 sword blades on top of each other and compare them to Blockhead,



This adds up to 132 centimeters. This is 1.32 meters. Since Blockhead is 5 blocks high, this means one block would be (Rounded to the nearest 5) 0.25. This suggests that 4 blocks (Vertically) is a meter.

I feel like I've spent too much time calculating this. I wonder why.
« Last Edit: August 01, 2013, 03:51:30 PM by Zalot »


Humans don't exist in this world, so that estimate probably wouldn't work.
Humans exist in the real world. There is pretty much 0 way to make a build using the Blockhead's proportions that doesn't look bad. If you want to build something to scale then make up a scale where you can add sufficient detail and use cube bricks as your basic conversion unit.