I was working on a weapon (Using Blender 2.49), and I wanted to add an animation, because the default animation with an automatic gun looks crazy and weird. However, whenever I tried to parent my object to the bone that was in pose mode, it would set the armature itself as the parent for my gun, not detail32. Extra info, I was was using the hands model, and I tried it with the hands joined with my object, and by themselves, but it didn't seem to change anything.