I think you're a moron for even trying to use that argument. lmao
It doesn't matter how small our community was back then, the game was still more active than what it is now. The keyword here is "active", not "player quantity", smart one.
The game is still active. Currently (as of 2:30 PM central time), there are 194 servers and 399 players on the game. I usually get on at about 4 AM and start richarding around on single player, but I woke up late today.
For your second line of stupidity, you made the exact same argument by saying there's 35K blockland players. Now you're just throwing random numbers to try and make yourself look factually correct. Also, according to RTB, there's only 36,989 individual keys - so you were close, I'll give you that.
I'm not throwing out random numbers, I went and looked at RTB. Obviously 35k is an estimate.
For your third line, you're randomly throwing around stuff about somebody trying to DDoS the site when I'm referring to all the recent events about people using exploits and causing Badspot to have to keep patching over things, thus giving him extra work he doesn't need. The patching is always an improvement, though. Regardless, he's a one-man team, if not a couple others helping him as well. But as far as I know, he's the only one who actually works on the game. I dunno, how would you feel if you were an Indie developer and some group of friends decided to forget all your hard work up when you've already got a lot to do just to survive and pay your bills?
I wrote about the one exploit that's out in my response. It's not a group of friends, it's one friend with a bunch of skiddies using his stuff. $20 * 36989 = $739780. Even if he only gets about $9 per key as some say, that's still $332901. Let's assume he does get $9 per key, that still breaks down to about $4623 per month. I'd say for 'just surviving', our humble indie game dev Badspot is doing pretty damn well!
Now for your fourth line, I think this was the most stupid of them all. This game could always use new content and improvements to existing content. What do you mean "What is there to update" are you really that stupid? What kind of game developer says: "Oh, my game no longer needs development. It'll last for years without it anyway with my massive playerbase of 35K (according to your poor estimate)!"
Most content is generated by the user-base, and I don't think you understand what I mean by content. Just because we haven't had an update in a few months doesn't mean Badspot isn't working on one, and I'm sure bitching at him to release it won't help. I never said he was going to stop developing the game, I said maybe he's taking time to figure out what the game needs to have updated, perhaps vehicle physics (Which I mentioned).
I don't see you trying to help out dear old Badspot out by hosting an original server to keep his 'dying game' alive. Why don't you go host a 'good' CityRP, or a Cops 'N Robbers server, maybe even one of your oh-so-creative deathmatch games! It can't be that hard to make with all of those years of Blockland under your belt, huh?