I've always been into Halo, mainly for the long storyline that plays out perfectly, but also the small things like armor detail, ship classes, other planets even.
The POA is my favorite ship among the UNSC fleet, particularly because it's not just the first important location you start out in the whole gaming series, but because of it's history beforehand, it's selective characters that ended up on it, and the general architecture of it.
Since of course building the whole ship's exterior, would be a hassle (I'll eventually feat once modter works inside zone bricks) I've settled for something a little smaller; The Bridge.
The bridge is the most important part of a ship because it is where the controls are, the brains basically. It's the first location in Halo CE that you receive your AI (Cortana) and it's also the first place you talk to a higher ranking officer (Captain Keyes). Not only do I love the story and gameplay, but also the feel of the bridge. It's surprisingly small compared to the rest of the ship, which makes it pretty unique.
I tried hard to replicate what I could from the Pillar of Autumn model on Garrysmod, since I lack the original game to do a comparison. It's just the interior of the bridge.
I did the pictures with no shaders on because I wanted to have "light" inside, unlike the last picture. I could have ran it on Min. but my computer doesn't like that, I was able to take a shadow shot. My computer can run shadows, but it just drops the FPS like bass. There's also a lack of good computer screen and other sci-fi prints for vertical bricks and such.
But here is my build! It's just interior, don't really expect more from it unless I decide (and modter + zone fix) to do something more! You may rate!