::Impact Damage::
This mod lets you toggle impact damage applied to players upon vehicular collisions. Features of this mod:
- Impact damages all players mounted to the vehicle.
- Works with bots.
- Impact damages players mounted to turrets.
- Impact damage is now dynamic; any impact at a speed of 25 or greater will damage players in a dynamic fashion.
- Impacts at a speed of 75 or greater result in killing mounted players.
- Now works with vehicle, ground, and brick collisions.
Use /impactdamage to toggle this mod.
Currently does
not support:
- Currently supports everything I planned on implementing.
Known bugs (report them and I will add them here):
- Turrets mounted to vehicles are damaged as well. Fixed.-->Download V3 Here!<--
NOTE: To all vehicle creators: You can customize the amount of damage the player receives on impacts for your vehicle by adding "playerDamage = X;" (where X is the minimum amount of damage received by the player). No longer uses playerDamageHigh and playerDamageLow.