Author Topic: Saving variables help.  (Read 296 times)

Okay so i'm trying to make it where in my medieval server you get gold for killing enemies, I can do that now the problem i'm having is I wan't it where you can die and still keep the gold you earned. I'm using the events as such

onBotDeath>client>savevariable>Player>Gold

the initial modvaribale goes like this

OnbotDeath>self>VCEmodVariable>Player>Gold>add>(amount of gold)

After I Self Delete in hopes I still have my gold I don't any help?

Player variables are for the player object, aka last until you die.

Use client variables.

Player variables are for the player object, aka last until you die.

Use client variables.

Just tried it and it worked thanks dude!