Author Topic: Is it possible to port this Blockhead model made by Metube for SFM or even Gmod?  (Read 6002 times)

http://www.youtube.com/watch?v=4sFqLn2aeRw
There is face and finger posing included, and it could be really useful for videos on SFM, or even as a ragdoll on Garry's Mod
« Last Edit: September 09, 2013, 01:43:39 PM by Filipe »


http://www.garrysmod.org/downloads/?tag=blockland
That's not what I meant, I mean the Blockhead model that Metube made on Blender, with face and finger posing, and other useful things, we just have the Blockhead model straight from the game that is a lot limited compared to Metube's
« Last Edit: September 09, 2013, 01:43:52 PM by Filipe »

YES. I totally support that 100%
It would be just AWESOME to have videos created in SFM with the Blockhead model

I just wish DarkStar is still active

YES. I totally support that 100%
It would be just AWESOME to have videos created in SFM with the Blockhead model

I just wish DarkStar is still active
Well technically you still can use those Blockland models from the Gmod Workshop and port it for SFM, but the Blockheads are very limited compared to metube's like what I said before

Funny that you mention this as i've been slowly and lazily working on it

It's just that the bones it has in Blender can't be made into the kind of bones Milkshape 3D/the Source Engine uses, so i have to recreate the bone structure from scratch

And on that note, the bone weights seemingly work completely differently in Blender than they do in MS3D/Source, like the way the way the torso bends, i don't know much about bone weights, but what i've experimented with so far with all the vertices and weights, i haven't been able to recreate how the bones work in the Blender rig, so it's proving to be quite the challenge

Also, the Blender rig has so many useless polygons in the hands, so i had to fix those the best i could so it would be easier to rig, however, it's still far from done

Funny that you mention this as i've been slowly and lazily working on it

It's just that the bones it has in Blender can't be made into the kind of bones Milkshape 3D/the Source Engine uses, so i have to recreate the bone structure from scratch

And on that note, the bone weights seemingly work completely differently in Blender than they do in MS3D/Source, like the way the way the torso bends, i don't know much about bone weights, but what i've experimented with so far with all the vertices and weights, i haven't been able to recreate how the bones work in the Blender rig, so it's proving to be quite the challenge

Also, the Blender rig has so many useless polygons in the hands, so i had to fix those the best i could so it would be easier to rig, however, it's still far from done
Oh, well I'm glad to hear that you're taking a look at it, I mean once we can get this done we can make animated blockland videos again!

Oh my geezers that is amazing

YES. I totally support that 100%
It would be just AWESOME to have videos created in SFM with the Blockhead model

I just wish DarkStar is still active
Define active

Define active
He means active on Blockland, which I believe we never heard about him in the game have a long time.

He means active on Blockland, which I believe we never heard about him in the game have a long time.
http://forum.blockland.us/index.php?action=profile;u=6506;sa=showPosts

He is active on the forums though, though i don't think he knows much about rigging it for Source/SFM
« Last Edit: September 10, 2013, 01:41:57 AM by Masterlegodude »

http://forum.blockland.us/index.php?action=profile;u=6506;sa=showPosts

He is active on the forums though, though i don't think he knows much about rigging it for Source/SFM
Um, you do realize that his last post was made last year right?

Um, you do realize that his last post was made last year right?
...Suuure i do!

Anyway, his profile says he's been active at least

Um, you do realize that his last post was made last year right?
He lurks:
Quote
Last Active:    Yesterday at 06:02:15

i support this, for me the blockhead models in gmod have a few bugs and can be hard to pose with sometimes