Author Topic: Trouble in Terrorist Town Mapping Contest  (Read 1050 times)

So about a few months ago I made Trouble in Terrorist Town in Blockland. I can't really host it 24/7, so some time ago I brought it up with Tezuni. We just need some maps to play on. So, I'm starting a mapping contest.

DOWNLOAD: This is the development kit needed to make a map for the gamemode.

This uses Tier Tactical for weapons. It also requires Duplicator and Fill Can for building needs. Also requires addItem for giving items. Here are the events used for Traitor testing and Traitor traps:
  • Brick(tester)>tester_setEnabled: Sets if the current T-tester works or not. Useful for breaking the tester.
  • Brick(tester)>TTT_tryTraitorTest: Tries to perform a test with the current tester.
  • Brick>setTraitorTrap: Sets if a brick is a Traitor trap or not. (Traitor traps are traps that Traitors can activate to kill Innocents/Detectives in them)
    Tickbox tells if the brick is a trap or not, the text entry is the trap name.
  • Player>killByTrap: Kills a player on a brick, and adds "<killer> killed <victim> with <trap>" The trap name only works of the player is on a trap brick.
Note: There can only be one Traitor tester in the map. Sorry!
Input events:
  • onTraitorTest: Called when the current tester is attempting to test.
  • onTraitorTestTraitor: Called when the tester's result is a Traitor.
  • onTraitorTestInnocent: Called when the tester's result is an Innocent/Detective.
  • onTraitorTestFailed: Called when the tester is unable to perform a test.
  • onTraitorActivate: Called when a Traitor activates the brick.
  • onPlayerTouchTrap: Called when a player touches a trapped brick.

Me and Tezuni will pick the top 10 winners of the contest. This contest will end on January 1, 2013. The time the contest will end is currently TBA. To enter your map into the contest you must put it in a .zip the same way with SpeedKart maps. Title it: TerrorTown_<mapname>. A credits.txt is also okay.
PLEASE NOTE
This forum post may not let you post in it anymore by the time you finish your map, so please send me your map via PM
« Last Edit: November 09, 2013, 05:20:50 PM by mitterdoo »