I'm trying to modify Gravity Cats brickblood addon color, using rgb, to make it pink.
I put in 238 115 184, but it turns out green ingame
Anything i'm doing wrong?
dragCoefficient = 2;
gravityCoefficient = 1;
inheritedVelFactor = 0;
constantAcceleration = 0;
lifetimeMS = 500;
lifetimeVarianceMS = 200;
textureName = "base/client/ui/brickIcons/1x1F";
spinSpeed = 0;
spinRandomMin = -100;
spinRandomMax = 100;
colors[0] = "238 115 184 1";
colors[1] = "238 115 184 1 0";
sizes[0] = 1;
sizes[1] = 1.5;
useInvAlpha = false;
};
datablock ParticleEmitterData(gc_TinyBloodEmitter)
{
ejectionPeriodMS = 10;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 0;
thetaMax = 180;
phiReferenceVel = 0;
phiVariance = 360;
overrideAdvance = false;
particles = "gc_TinyBloodParticle";
uiName = "";
};
datablock ParticleData(gc_BloodParticle)
{
dragCoefficient = 2;
gravityCoefficient = 1;
inheritedVelFactor = 0;
constantAcceleration = 0;
lifetimeMS = 500;
lifetimeVarianceMS = 200;
textureName = "./brickblood";
spinSpeed = 0;
spinRandomMin = -100;
spinRandomMax = 100;
colors[0] = "238 115 184 1";
colors[1] = "238 115 184";
sizes[0] = 3;
sizes[1] = 4;
useInvAlpha = false;
};