Author Topic: Soft shadows  (Read 104202 times)

Utopia City: 256000 bricks:
intel i7 4770
16gb ram 1333 mhz
ssd 512 Gb
gtx titan

betwwen 25 and 35 fps :///

(i admit i have some lagfest, soft shaders ultra is not made to play with, its for glory ;_;)
« Last Edit: March 02, 2014, 07:22:10 PM by Sylvanor »

Release the files already or you might just close this topic as it serves no purpose other than to whore for attention.


This is not the addon forum, so he is not obligated to release it. He is trying to fix it so not NASA's computers can enjoy the soft shadows.



gtx titan
you should sell your titan and get a GTX 780 Ti


You need to stop living under rocks

i never saw anything about him releasing it. wtf

This ruins blockiness of Blockland shaders, dummy

This ruins blockiness of Blockland shaders, dummy

If you don't like it, don't use it. Is that concept so hard to grasp?
« Last Edit: March 08, 2014, 05:19:15 AM by Port »

This ruins blockiness of Blockland shaders, dummy
''I don't like it so nobody else can use it''
is this you ^

This ruins blockiness of Blockland shaders, dummy
Except such blockiness is based on lego, so we can have good graphics and plastic looking bricks

This ruins blockiness of Blockland shaders, dummy
so real life should have blocky shadows on lego

Now THIS is an acceptable tradeoff for maps... ish. I wish we had more effects, like crespular rays, bloom, bokeh, reflections, and not-ugly water. Oh well, that's for later.

GTX-550i (factory overclocked) @720p:

~25 FPS on max with no bricks (~10 with Afgan DM loaded)
~50 FPS (no bricks), ~25 (Afgan) on Medium
~500 FPS on minimum and ~115 on non-soft max

Medium (25 FPS) is acceptable imo, but any less is pushing it.