Why BB?I've been seeing a lot of complaints relating to the lack of good deathmatch/TDM servers around Blockland, whether it be on the forums or in-game.
Over the course of 5 months of modeling, as well as weapon and build editing; coupled with a good backstory (which I now want to turn into a full book): !?!Instance!?!
is the result of and effort to create something with high-replay ability as well as to provide a skill-testing grounds, for all of Blockland that enjoy dishing out punishment!
I love Blockland, I feel like it deserves something for the sake of variety. Please don't make me regret this.
Theme/BackstoryThe four signs of 'Order Tribunal'; it's members chosen, trained, and deployed for the purpose of preventing major life-loss events throughout the history of humanity;
whether it be from evil, or an un-natural predator. Each Sign is it's own division of the order, and has it's own respective combat form, history, and philosiphy
(though this has died down over the years). Differences aside, each of the signs would serve the same objective in the end. Every century: the order holds
a competitive event, pitting all members of the order against each other for honor-rites in a series of non-lethal fights.
Features- Pure 'Deathmatch' combat; built around moving fast and aiming true
- Four characters to play; each one unique in the sea of "class based games"
- Training for each 'Class'
- A selection of weapons/items to choose from for each character; without grinding for points to 'buy' them
- Large builds, plenty of room to fit the gameplay style
- Random map selection, currently with four to fight on
- 'Hype' music
- PARKOUR PLAYERTYPE! Why would you do such a horrible thing?
- Custom weapons/items, made by your's truely: http://forum.blockland.us/index.php?topic=242009.0 Free Stuff
I shall be accepting good builds to add to the DM as well. (PM me for details)
VideosTease Trailer:
http://www.youtube.com/watch?v=QbciJJH2H34Class Demonstration:
http://www.youtube.com/watch?v=kTdy_dBFQFcWatch in 720p plix!Characters highly-relevant to the storyAurel:
A long-time member of the order, his service dates back to
the founding in the 16th century; yet in age, Aurel is the
youngest of all the combatents, and the only participant
representing the Dimensional Sign.
Having been trapped in a never-aging purgatory for a
majority of the order's timeline, time not spent fuming
over his captor; was used to grow in strength. Upon
returning to face his enemies, you would surely
see that a few hundred years would make all the
difference.
Raphael:
A recent addition to the Mystic Sign; young Raphael has found
himself needed in filling the lead of this division. With the
most powerful of mystic destroyed, large responsibility rests
over him to repopulate and strengthen this 'near-disbanded'
section of the Order.
His power far outweighs what is expected of him, though
against his peers in this challenge; that fact has yet to be
recognized.
#77:
Golems in the history of the Order have been regarded as
monstrous, agressive, brutal, and mindless.
#77, formed through an un-intended 'split summoning' is
not any of these things, not entirely anyway.
Imbued with a burning desire to protect; especially toward the
generations of the deceased High-Lord Inigo. With input from
Spectre; and the many members of the Tribunal around #77,
he has agreed to participate in this 'game', but only within the
understanding that it is; most definitely non-lethal.
Spectre:
Currently the last born from the lineage of the deceased High-Lord
Inigo,founder of the order; he has backed out of his position of
power, knowing that he couldn't own up to the pressure.
Spectre; living under alias, has found more fulfillment
and self-worth in following orders from the front-line; no matter
where that may be. His quick reflexes as well as the mastery
of the tools used by the Acro Sign; this is more than enough
to justify his decision.