Author Topic: Car Customization GUI  (Read 12965 times)

This is just a demo, I will do some hacky method in the future (using the music GUI or something to pic parts)
Does the event detects which car is spawned? Also can you get on steam please? I want to stay in contact
« Last Edit: September 24, 2013, 01:49:08 PM by Filipe »

This is so cool! I assume this handy tool will be used often! Thanks Filipe!

But the nodes aren't on the vehicle. A bunch of custom player types that have a bunch of nodes, are mounted to the vehicle.

But yes. You can hide nodes on a vehicle.
Uh, no?
iirc it's just one model.
You can hide, unhide and color nodes just fine on vehicles, playermodels, static shapes and items.
Nothing else though.
badspot you monday node manipulation on images or gtfo

Uh, no?
iirc it's just one model.
You can hide, unhide and color nodes just fine on vehicles, playermodels, static shapes and items.
Nothing else though.
badspot you monday node manipulation on images or gtfo
If you don't believe me. Look at the code.

This is just a demo, I will do some hacky method in the future (using the music GUI or something to pic parts)
Are you going to do the GUI or just events? Or both?

Are you going to do the GUI or just events? Or both?
Idk
Does the event detects which car is spawned? Also can you get on steam please? I want to stay in contact
I'll be home soon


Idk
Please do the GUI if you can, I already gave you the icons man

zomg filipe nice epic idea of this bro 99999/10!!!! .3. ^_^

if additional help is needed you can page me


Progress (picture taken on Marble Man's server)

if additional help is needed you can page me
Well if you can help with the GUI then that would be very appreciated
« Last Edit: September 25, 2013, 05:21:48 AM by Filipe »


IdkI'll be home soon

Don't release it if you're not going to put proper work into it

Don't release it if you're not going to put proper work into it
Well it's actually working good so far, but we are using events and then later a GUI

Don't release it if you're not going to put proper work into it
woah there, I didn't write anything about releasing it..