Poll

What would you want added to this the most?

More crossword layers
3 (9.1%)
Events for when a projectile hits a brick, it fakekills
2 (6.1%)
#2 but with walls only
1 (3%)
#2 but with ground only
0 (0%)
Events for projectiles bouncing off walls (hey that's a fun idea)
6 (18.2%)
Other fun events that I'll think of later
2 (6.1%)
Ground fakekills when you touch it after 5 seconds
4 (12.1%)
Randomizer
2 (6.1%)
Classic (guns scattered on floor)
2 (6.1%)
Sloped terrain or sometin'
0 (0%)
Top-down playertype
6 (18.2%)
TD PT and camera events that show the whole arena (I personally want this one the most)
3 (9.1%)
Other obstacles
1 (3%)
Other (post it!)
1 (3%)

Total Members Voted: 33

Author Topic: Tiny Arena Randomizer DM! (Down for now, adding moar weponz)  (Read 4289 times)

It's randomizer, it does that.
Plus I need a script or something to do that same for all players thing.

Augh if no one else joins and keeps leaving this will never be fun.

What happened to the people who loved this?
VCE can easily do this. I don't see why you need a script to do this.

VCE can easily do this. I don't see why you need a script to do this.
Oh, didn't think of that.
How?

there needs to be a lot of randomization, like one round its normal and the next everything is slow motion or a horse playertype or nobody has the ability to jump or becomes a very small blockhead
stuff like that would be rad

Oh, didn't think of that.
How?
Well actually relays and projectiles.

Stack a bunch of 1x1s on top of each other (each one represents a weapon per round)
Add a brick for the projectile to fire from above the stack.
Event it with onMinigameReset so that a projectile (any type) fires onto a 1x1.
Use onProjectileHit so that each time a projectile hits the brick the minigame gets a new weapon.

You'll have to think of a way to make the whole minigame get the same weapon, I've only used this method for changing music.

VCE can easily do this. I don't see why you need a script to do this.
it makes me cringe when someone says this

maybe this is why vce was privetized

stiff
maybe it can change the events of something that drops weapons out of the sky above the spawns

How do you wear hats in your server?

Middle of the map is bugged, keeps exploding.

Not to sound too hostile, but the only thing I can think to improve it is the removal of the homing rocket. For me to consider a weapon overpowered in a game where we are all all dying every three seconds is hard to do, but it manages to do so.

Otherwise, this is a great server.