Poll

How would you grade this mod? (ENDED)

A
13 (54.2%)
B
5 (20.8%)
C
2 (8.3%)
D
2 (8.3%)
E
2 (8.3%)

Total Members Voted: 24

Author Topic: Taunt Mod (V3)  (Read 19091 times)

Taunt Mod (V3)
Created by [SuperLegoMan100] and Visolator.

This mod is based off the taunting feature from Gmod Prop Hunt.
This might be actually great for Blockland Prop Hunt itself!
I hope you enjoy this mod as when Visolator and I, have placed some effort into the making of this mod.

Testers who helped me out with the mod:
Futurjojo
Outpact

CHANGELOG:
V3 - 12 new taunts have been added, All the datablocks inside server.cs have been split into a seperate file just to keep things nice and tidy.
V2 - Keybind added, 3 more taunts added, Script has been moved to the server.cs to make things easier.
V1 - Release

HOW TO USE:
Once you have it installed and enabled, Simply type "/taunt" to play a random taunt, Or if you have the mod, You can set a keybind so you don't need to type in the command.

DOWNLOAD:
Download (V3)

« Last Edit: December 19, 2013, 10:46:16 AM by superlegoman100 »

Why is serverCmdTaunt packaged? And why are there two packages?

Why is serverCmdTaunt packaged? And why are there two packages?

I've packaged them to prevent conflictions and the other one was a message that comes up when the player spawns. Without it packaged i will just end up being stuck at Loading Objects.

Why is serverCmdTaunt packaged? And why are there two packages?
hush child, you hardly know anything.

hush child, you hardly know anything.
What the forget is your problem?

By the way, packaging a custom function in a second package is entirely pointless.
« Last Edit: October 01, 2013, 10:32:08 PM by Subpixel »

that shot into elitist dismissal alarmingly fast

i don't even know what this mod is

you type /taunt and then it plays some random sounds like billy mays' "get on the ball"

it's pretty stupid

By the way, packaging a custom function in a second package is entirely pointless.
And how many times have you made pointless stuff?

Anyways, Subpixel was working on his own taunt mod(probably not anymore) and that's why he is throwing all of his period blood all over the topic

that's why he is throwing all of his period blood all over the topic
what.

And how many times have you made pointless stuff?

Anyways, Subpixel was working on his own taunt mod(probably not anymore) and that's why he is throwing all of his period blood all over the topic
I was asking the op a serious question and pointing something out, without calling him stupid. You wouldn't understand, you have nothing better to do than harass me anyway.

what.
it's a metaphor for Subixel/Zapk being a whiny bitch.

Subpixel is right. It's pointless to put that serverCmd in a package. It's also pointless to only do this in the server.cs: exec("./Script_Taunt.cs"); Everything in Script_Taunt.cs should be moved to the server.cs and then Script_Taunt.cs should be deleted.

Sorry if I'm being picky.

Oh cool, I thought this was going to be all TF2 crap.

you type /taunt and then it plays some random sounds like billy mays' "get on the ball"

it's pretty stupid
There's no keybind?

it's a metaphor for Subixel/Zapk being a whiny bitch.
I was asking the op a serious question and pointing something out
Seriously, the constant and pointless stuffposting isn't helping.