Author Topic: BlueDryBones1's Boss Battles  (Read 28856 times)

Don't know if its a defective addon like last time but for some reason when you hit player and damage them server is getting lag spikes. For now I will have it closed for this weekend :c
What was the last thing you have added before it started doing this?


There is an idea I have for the boss playertypes. It is either one of these, can't be both..

Boss_* File connections: Executes all Boss_* files using a simple command, so if you edit them you can use that command again and it will re-discover and execute them again. Example: UploadBossFiles();

Server_BossPlayers: Merges all the bosses and scripts. - (I can do this if you like, I just need all the boss files)



The lag is all over, and corrected!
Why is the game not up?

The lag is all over, and corrected!
Why is the game not up?

I had the lag earlier when players took damage, let me try again.

Edit: Nope still there :I I cant put this back up till its fixed. When I have the time though I may attempt to put it up without the special model bosses see if that works. I'll try that tomorrow or Thursday if there is no fix.
« Last Edit: October 15, 2013, 03:52:07 PM by BlueDryBones1 »

A mod should be made for this that rotates through a map cycle.

I had the lag earlier when players took damage, let me try again.

Edit: Nope still there :I I cant put this back up till its fixed. When I have the time though I may attempt to put it up without the special model bosses see if that works. I'll try that tomorrow or Thursday if there is no fix.
Nobody else on my hosting service has lag.
I recommend looking at the console.log.
« Last Edit: October 15, 2013, 04:37:11 PM by hammereditor² »

I reloaded the special player model original addons and now its working w/o that damage lag again.

Server is now back up :D sorry for the delay.

Tophat became admin in Pecon7's, lets give him a pat on the back

Server crashed earlier unexpectedly. Put it up again so Top can load up the map.

Things we lost are the delay on the normal spawns to prevent reusage of items purchased from item shop as well as some events for Top's boss and the Barrier for Police's map's boss spawn to prevent spawn kill and Chargin' Chuck fix.

I'll fix those tomorrow or Thursday

Alright, I used my save of the Boss Battles, however, a few things are broken. Blue will have to use his save later.

None of the VCE events work, not sure how far this goes, or if it is only retro checks.
Everything is loaded under BlueDryBones1's ID, however, it says that ID does not trust me, but I have Blue's trust. Go figure.

I suggest that you enable 'Server_AutoSaver', and use the latest autosave.bls first, before loading personal .bls saves.

Server has crashed again, this time for a known issue. Weavel's turret broke the server again, however this time, it was a shot from a gun as soon as the turret upgraded. Reason enough to delete this boss. And the miniboss with turrets to prevent this again.