Author Topic: Tombstone Mod - v2 Released!  (Read 11112 times)


by Zapk

Description
This mod adds really neat tombstone functionality. If you've ever played Terraria, you have a feel of what it is. It places a tombstone where the player dies, and when you click it it gives information on the death.

As an admin, you can type /clearalltombstones.

By default there is a max of 5 tombstones per client, so if you have 6 tombstones, the first one is deleted.
There are even special messages just for falling damage, vehicle damage, momentum damage, etc.

RTB Preferences
There are six preferences that can come in handy.

  • Place Tombstone on Death  -  Enabled by default, decides whether or not tombstones are placed when players die.
  • Max Per Client  -  The max amount of tombstones from a client that can be in the world at one time, 5 by default.
  • Allow Floating Tombstones  -  This is disabled by default. It turns off the functionality that places tombstones on the ground below the death position. So if somebody dies in mid-air, their tombstone is placed in the air. Not recommended as it allows players to build stairs very easily.
  • Tombstone Collision - When disabled, all existing tombstones and future tombstones will not have collision, and vice versa.
  • Custom Death Engravings - If this is disabled, future tombstones will only show the date of death, not the details.
  • Delete After One Minute - Disabling this will cancel all deletion schedules on the tombstones, and vice versa. When enabled, tombstones will be deleted one minute after being spawned. The max per client will still affect this.

Download
4.9KB - Mediafire



Update: v2
October 6th, 2013

New Features

  • Collision Preference - When disabled, all existing tombstones and future tombstones will not have collision, and vice versa.
  • Death Engravings Preference - If this is disabled, future tombstones will only show the date of death, not the details.
  • Delete After One Minute Preference - Disabling this will cancel all deletion schedules on the tombstones, and vice versa. When enabled, tombstones will be deleted one minute after being spawned. The max per client will still affect this.
  • More Reliable Max-Out System - The max per client deletion system has been worked out, and should now be smoother and more reliable.
  • Deletion Effect - Tombstones now display a "body remove" effect when they are deleted.

The download link(s) in the original post will have been updated.

Thanks to everybody who came on the testing server and helped me find bugs!
« Last Edit: October 06, 2013, 06:19:01 PM by Subpixel »


I find this really cool!

« Last Edit: October 05, 2013, 05:31:44 PM by Dezcaban² »


I've forgotten to mention the /clearalltombstones command, added to OP.

If you made tombstones have no collision, it would probably make it harder for players to use them as an advantage in games. Perhaps that could be a pref.

Reminds me of the gravestones that appear in the Worms games when you die.

You should be able to edit them too

You should be able to edit them too
What do you mean? If you want to edit the death messages, they're in the Server_Tombstones/data.


This is neat.
Just thought of this now, maybe an option where when you click on your own/someone else's tombstone, you get one of their items they had?

great for anyone passing through an area

such as an abandoned castle that apparently hosted a dragon that blew the last guy to smithereens!!1

or a clear valley with the occasional (unlucky) rock slide victem

you can block up tunnels and doors with this.

Make it non-colliding.

you can block up tunnels and doors with this.

Make it non-colliding.
The next version will have an RTB pref for that.