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Author Topic: Jes00's Poodle Add-Ons (No actual poodles) [Item Rotate V2!! IMPORTANT UPDATE!!]  (Read 57591 times)


The RTB add-ons will now be on Mediafire instead, as RTB is shutting down soon.

Added three new add-ons.




Get Event Count (v1)

Admins can use /getEventCount or /eventCount to get how many events there are on the server.

Requested by Furling.








Pumpkins (v1)

The default pumpkins bricks, pre-carved.








Treasure Chest Prop (v1)

Comes with a treasure chest that cannot be opened and a treasure chest that can be opened, but does not count as a treasure chest. The latter stays open longer if you click it while it's already open.





« Last Edit: February 08, 2014, 04:34:47 PM by jes00 »

I did request for count event on my server of 1,000 door. Does you remmey that?

You made the add-on in great quality! whoever, due to blockland very outdated engine, now I need a script that if vehicles crashes in a determinated speed, it explodes in the same fashion as the one in speedkart when you ctrl+K or fall on the water.

(UH-1 is a example of this, and making the above suggestion will reduce the server crashes greatly)

Bump
Major work on FLUDD starting this weekend expecting rough model Sunday and I can probably finish during February break

Bump
Major work on FLUDD starting this weekend expecting rough model Sunday and I can probably finish during February break
Sweet!

God damnit computer broke set my dates back a week fixed
it's odd it is acting like FLUDD is not a mesh? I can't select it in edit mode
« Last Edit: February 16, 2014, 04:47:28 PM by nerd of the week »


it's odd it is acting like FLUDD is not a mesh? I can't select it in edit mode
:/ Dunno.

If anyone wants to try it. http://www.mediafire.com/download/9wopq97klqc7vp8/Blockland-Fludd.blend

Bump.

If anyone has the RTB download button or a better one, I'd be glad to use it.



Uh, can you make my request?
Impact speed is determined per vehicle. So what would you have me do? Lower the impact speed or what?


Impact speed is determined per vehicle. So what would you have me do? Lower the impact speed or what?

When they collide fast enough at a determinated speed (which you can change) they explode.
« Last Edit: March 05, 2014, 04:34:56 PM by Fab »