Author Topic: Official Armed Lynx Weaponry Addon Pack! BETA(Combat Shotgun WIP Brutal leadfix)  (Read 34348 times)

Phhff... and I thought I was immature.... Anyways I love the weapons. I mean there are a few fixes needed here and there but its great

Phhff... and I thought I was immature.... Anyways I love the weapons. I mean there are a few fixes needed here and there but its great
You are, don't worry.

Ok good, but not THAT bad... we really need to keep the conversation on topic tho... this is getting out of hand. I don't care if I or anyone else is a furry, a moron, is immature, or otherwise. We NEED to get back on track.

We NEED to get back on track.
I don't NEED to do anything. forget off. :cookieMonster:

I don't NEED to do anything. forget off. :cookieMonster:

My I ask you two to just ignore each other. Posting back an forth isn't doing much really, I'm tired of seeing you two bicker back and forth of who's the moron and trying to get back on topic. If you would like to give me info or any ideas, I'm all ears, just don't go off and throw five hundred cuss words of criticism that doesn't even relate to the weapons.

BTW: The damage on the gauss rifle and milestone are going to stay because they are powerful and high calibered. (The gauss rifle should actually being more that it already does since it's an accelerated rod, but 100 is good enough.)

My I ask you two to just ignore each other. Posting back an forth isn't doing much really, I'm tired of seeing you two bicker back and forth of who's the moron and trying to get back on topic. If you would like to give me info or any ideas, I'm all ears, just don't go off and throw five hundred cuss words of criticism that doesn't even relate to the weapons.

BTW: The damage on the gauss rifle and milestone are going to stay because they are powerful and high calibered. (The gauss rifle should actually being more that it already does since it's an accelerated rod, but 100 is good enough.)

no i understand those.

Damage on the other weapons need to be lowered drastically.

My I ask you two to just ignore each other. Posting back an forth isn't doing much really, I'm tired of seeing you two bicker back and forth of who's the moron and trying to get back on topic. If you would like to give me info or any ideas, I'm all ears, just don't go off and throw five hundred cuss words of criticism that doesn't even relate to the weapons.

BTW: The damage on the gauss rifle and milestone are going to stay because they are powerful and high calibered. (The gauss rifle should actually being more that it already does since it's an accelerated rod, but 100 is good enough.)
I agree. I'll do some tests in the near future and message you the results on XFire

Posting back an forth isn't doing much really, I'm tired of seeing you two bicker back and forth of who's the moron and trying to get back on topic.
trying to get back on topic.
trying
I don't even know. Arguing with a howling fox isn't that interesting anyway.


Oh you increased the font size
Well I guess you got him there pal

Oh you increased the font size
Well I guess you got him there pal
Yeuh.

why are the only standard issue sidearms in your story in some fictional .45 magnum round
you gotta make a spam pistol

or, why not make a sniper/marksman rifle with an semi auto spam pistol attachment that can be switched between readily??

why are the only standard issue sidearms in your story in some fictional .45 magnum round
some fictional .45 magnum round
fictional
http://en.wikipedia.org/wiki/.45_Magnum
Guns are pretty cool Elboomo, but I wouldn't use them. At least the cartridges are real!

the weapon details are going to be changed right
and the damage values
right.

why are the only standard issue sidearms in your story in some fictional .45 magnum round
you gotta make a spam pistol

or, why not make a sniper/marksman rifle with an semi auto spam pistol attachment that can be switched between readily??

Good suggestion, but this is fictional, and anything can happen. Though, I will see to slowing down the fire rate as well, and also damage is going to be changed as well, but I'm not gunna get on the case right away. The least that I will do now is possibly post that other shotgun, and fix the view angle of the magnum. There are going to be more pistols and snipers in the future, for now this IS all I got. Beta is beta, remember that.

Beta is beta, remember that.
I thought beta was alpha, thanks for the info.