Author Topic: Lingering Animation on Datablock Change [Solved]  (Read 496 times)

I've noticed that my Blockhead plays the most recent animation whenever it changes datablocks. So if e.g. I used a custom jump animation, when I pull out a gun and switch to the gun playertype, it'll play the jump animation again. Any ideas how to resolve this would be greatly appreciated.
« Last Edit: October 20, 2013, 12:48:41 PM by tommybricksetti »

I figured out it's slot 3 that the anim replays in, so I made a script whose sole function is to playthread(3,root); on datablock change.